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《铁拳tt2》exandy指令表

单机游戏2025-12-16 阅读()
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《铁拳tt2》exandy指令表,送给还不熟悉《铁拳tt2》游戏的玩家朋友们。

 -Commands 指令- -------------------------------------------------------------------------------------------------------------
1 left punch 左拳 -----------------------------------------------------------------------------------------------------------
2 right punch 右拳 -----------------------------------------------------------------------------------------------------------
3 left kick 左腿 -----------------------------------------------------------------------------------------------------------
4 right kick 右腿 -----------------------------------------------------------------------------------------------------------
5 tag button 换人 -----------------------------------------------------------------------------------------------------------
any any button but tag 除换人外任意键 -----------------------------------------------------------------------------------------------------------
f tap forward 轻点前 -----------------------------------------------------------------------------------------------------------
F hold forward 拉住前 -----------------------------------------------------------------------------------------------------------
b tap back 轻点后 -----------------------------------------------------------------------------------------------------------
B hold back 拉住后 -----------------------------------------------------------------------------------------------------------
u tap up 轻点上 -----------------------------------------------------------------------------------------------------------
U hold up 拉住上 -----------------------------------------------------------------------------------------------------------
d tap down 轻点下 -----------------------------------------------------------------------------------------------------------
D hold down 拉住下 -----------------------------------------------------------------------------------------------------------
d/f tap down forward  轻点前下 -----------------------------------------------------------------------------------------------------------
D/F hold down forward 拉住前下 -----------------------------------------------------------------------------------------------------------
d/b tap down back 轻点后下 -----------------------------------------------------------------------------------------------------------
D/B hold down back 拉住后下 -----------------------------------------------------------------------------------------------------------
u/f tap up forward 轻点前上 -----------------------------------------------------------------------------------------------------------
U/F hold up forward 拉住前上 -----------------------------------------------------------------------------------------------------------
u/b tap up back 轻点后上 -----------------------------------------------------------------------------------------------------------
U/B hold up back 拉住后上 -----------------------------------------------------------------------------------------------------------
N joystick in neutral  摇杆回中 -----------------------------------------------------------------------------------------------------------
qcf quarter circle forward 摇杆自下向前摇1/4圆 -----------------------------------------------------------------------------------------------------------
qcb quarter circle back 摇杆自下向后摇1/4圆 -----------------------------------------------------------------------------------------------------------
hcf half circle forward 摇杆自下向前摇半圆 -----------------------------------------------------------------------------------------------------------
hcb half circle back 摇杆自下向后摇半圆


-First Person State 第一人称状态- -------------------------------------------------------------------------------------------------------------
FC full crouch animation 蹲踞状态 -----------------------------------------------------------------------------------------------------------
WS while standing up 由蹲踞中起立 -----------------------------------------------------------------------------------------------------------
WR while running 跑动中 -----------------------------------------------------------------------------------------------------------
SS side step either way 横移 -----------------------------------------------------------------------------------------------------------
SSL side step to left 向左横移 -----------------------------------------------------------------------------------------------------------
SSR side step to right 向右横移 -----------------------------------------------------------------------------------------------------------
BK back towards the opponent 背向对手
-Grounded Positions 倒地姿势- -------------------------------------------------------------------------------------------------------------
PLD play dead position face up & feet away  装死形 仰卧 头朝向你 -----------------------------------------------------------------------------------------------------------
KND knockdown position face up & feet towards 击倒形 仰卧 脚朝向你 -----------------------------------------------------------------------------------------------------------
SLD slide position face down & feet away  滑倒形 俯卧 头朝向你 -----------------------------------------------------------------------------------------------------------
FCD face down position face down & feet towards 压倒形 俯卧 脚朝向你


-Character Specific Stance 人物特殊架构- -------------------------------------------------------------------------------------------------------------
BDS bad stomach Dr. Bosconovitch 腹痛 ----------------------------------------------------------------------------------------------------------
FB fall back Dr. Bosconovitch 后仰 ----------------------------------------------------------------------------------------------------------
EFB electric fall back Dr. Bosconovitch 带电后仰 ----------------------------------------------------------------------------------------------------------
EFF electric fall fake Dr. Bosconovitch 带电伪后仰 ----------------------------------------------------------------------------------------------------------
HSP handstand position Eddy Gordo  倒立 ----------------------------------------------------------------------------------------------------------
RLX relaxed position Eddy Gordo  坐构 ----------------------------------------------------------------------------------------------------------
AOP art of phoenix Ling Xiaoyu 凤凰构 ----------------------------------------------------------------------------------------------------------
RDS rain dance stance Ling Xiaoyu  背向 凌小雨 ----------------------------------------------------------------------------------------------------------
LFF left foot forward Hwoarang 左构(左脚在前) ----------------------------------------------------------------------------------------------------------
RFF right foot forward Hwoarang 右构(右脚在前) ----------------------------------------------------------------------------------------------------------
LFS left flamingo stance Hwoarang 左挂(左脚抬起 ) ----------------------------------------------------------------------------------------------------------
RFS right flamingo stance Hwoarang 右挂(右脚抬起) ----------------------------------------------------------------------------------------------------------
VTS vale tudo stance Craig Marduk 坐骑 ----------------------------------------------------------------------------------------------------------
DSS dragon sign stance Marshall Law 龙构一 ----------------------------------------------------------------------------------------------------------
DFS dragon fake step Marshall Law 龙构二 ----------------------------------------------------------------------------------------------------------
HMS hit man stance Lee Chaolan - Violet 狼构  ----------------------------------------------------------------------------------------------------------
HBS hunting bear stance Kuma - Panda 伏击 ----------------------------------------------------------------------------------------------------------
CRA art of crane Lei Wulong 鹤形 ----------------------------------------------------------------------------------------------------------
SNA art of snake Lei Wulong 蛇形 ----------------------------------------------------------------------------------------------------------
TGR art of tiger Lei Wulong 虎形 ----------------------------------------------------------------------------------------------------------
DGN art of dragon Lei Wulong 龙形 ----------------------------------------------------------------------------------------------------------
PAN art of panther Lei Wulong 豹形 ----------------------------------------------------------------------------------------------------------
DRU drunken master Lei Wulong 醉步 ----------------------------------------------------------------------------------------------------------
INS indian sit Yoshimitsu 打坐 ----------------------------------------------------------------------------------------------------------
FLE flea stance        Yoshimitsu 地雷刃 ----------------------------------------------------------------------------------------------------------
MED meditation Yoshimitsu 冥想 ----------------------------------------------------------------------------------------------------------
DCK ducking Steve Fox 蹲躲 ----------------------------------------------------------------------------------------------------------
SWY sway Steve Fox 摆步 ----------------------------------------------------------------------------------------------------------
LWV left weave Steve Fox 左摆 ----------------------------------------------------------------------------------------------------------
RWV right weave Steve Fox 右摆 ----------------------------------------------------------------------------------------------------------
FLK flicker Steve Fox 闪烁


-Hit Ranges 攻击段位- -------------------------------------------------------------------------------------------------------------
l hits low (block d/b) 下段判定 (蹲防)  -----------------------------------------------------------------------------------------------------------
m hits mid (block b) 中段判定 (站防) -----------------------------------------------------------------------------------------------------------
h hits high (block b or duck) 上段判定 (站防或下蹲闪避) -----------------------------------------------------------------------------------------------------------
L hits low and grounded opponents (block d/b) 下段判定 可倒地追击 (蹲防) -----------------------------------------------------------------------------------------------------------
M hits mid and grounded opponents (block b) 中段判定 可倒地追击 (站防) -----------------------------------------------------------------------------------------------------------
Sm hits special mid (block d/b or b) 特殊中段判定 (站防或蹲防) -----------------------------------------------------------------------------------------------------------
! unblockable hit 防御不能 -----------------------------------------------------------------------------------------------------------
<!> unblockable hit which can be ducked 防御不能 可下蹲闪避 -----------------------------------------------------------------------------------------------------------
{!} unblockable hits grounded opponents  防御不能 可倒地追击  -----------------------------------------------------------------------------------------------------------
*!* unblockable hits big grounded opponents 防御不能 对大型人物可倒地追击 -----------------------------------------------------------------------------------------------------------
throw 投技 -----------------------------------------------------------------------------------------------------------
" indicates block point in string hits 十连技中的破绽


-Moves Properties 动作属性- -------------------------------------------------------------------------------------------------------------
BT your back turned to the opponent  进入背向 (如:King b+4) -----------------------------------------------------------------------------------------------------------
OB forces opponent's back to face you 使对手背向 (如:Yoshimitsu f+2) -----------------------------------------------------------------------------------------------------------
OS forces opponent's side to face you  使对手侧向 (如:Hworoang LFF b+4 CH) -----------------------------------------------------------------------------------------------------------
OSB forces opponent's side to face you when blocked 使对手防御后背向 (如:Hworoang RFF 3~4) -----------------------------------------------------------------------------------------------------------
JG juggle starter 发动浮空 (如:Julia u/f+4) -----------------------------------------------------------------------------------------------------------
BN bounce juggle starter 击地反弹发动浮空 (如:Lei TGR 1) -----------------------------------------------------------------------------------------------------------
RC recover crouching after a move 以蹲踞状态结束 (如:Bryan d/f+3) -----------------------------------------------------------------------------------------------------------
RCj joystick modifier, need to hold D during the move to RC 结束时拉住下进入蹲踞状态 (如:Paul d+1) -----------------------------------------------------------------------------------------------------------
CH requires a counter hit 需反击命中 (如:Julia 1~2~1) -----------------------------------------------------------------------------------------------------------
DS double over stun 造成双重晕厥 (如:Kazuya ws+2 clean) -----------------------------------------------------------------------------------------------------------
FS fall back stun 造成后仰晕厥 (如:Nina d/b+2) -----------------------------------------------------------------------------------------------------------
LS lift stun 造成上升晕厥 (如:Bryan d_d/b+2) -----------------------------------------------------------------------------------------------------------
GS gut stun 造成击腹晕厥 (如:Kazuya ws+2) -----------------------------------------------------------------------------------------------------------
KS kneel stun 造成跪地晕厥 (如:Bryan 1+2) -----------------------------------------------------------------------------------------------------------
HS hunch over stun 造成屈体晕厥 (如:Kazuya d/f+1) -----------------------------------------------------------------------------------------------------------
TS trip stun 造成蹒跚晕厥 (如:Julia b+3) -----------------------------------------------------------------------------------------------------------
CS crumple stun 造成击溃晕厥 (如:T4 Kazuya b,b+2 CH) ---------------------------------------


--------------------------------------------------------------------
CFS crumple fall stun 造成击溃跌倒晕厥 (如:Kazuya f+1+2) -----------------------------------------------------------------------------------------------------------
CF crumple fall 造成击溃跌倒 (如:TT Jin b+4 CH) -----------------------------------------------------------------------------------------------------------
BS low block stagger (to attacking character)  下段被防后崩坏(对攻击方) (如: Nina SS+4) -----------------------------------------------------------------------------------------------------------
SH stagger hit 造成踉跄后退 (如 Nina 4 CH) -----------------------------------------------------------------------------------------------------------
GB guard break (usually one or two hands go up in the air) 造成防御崩坏(通常一只手或两只手被弹开, 如:Ogre f,f+4 blocked) -----------------------------------------------------------------------------------------------------------
GC guard crouch, opponent recovers in crouching guard 迫使对手转入蹲防 (如:King d/f+1 blocked) -----------------------------------------------------------------------------------------------------------
c CH modifier (eg. JGc is a juggle starter on counter hit) 反击限定(如:JGc意为反击时发动浮空) -----------------------------------------------------------------------------------------------------------
co crouching opponent modifier (eg. KSco) 对手蹲踞限定 (如:KSco意为击中蹲踞对手时造 成跪地晕厥) -----------------------------------------------------------------------------------------------------------
cco CH on crouching opponent modifier (eg. FScco) 反击蹲踞对手限定 (如:FScco意为反击蹲踞对手 时造成跪地晕厥) ----------------------------------------------------------------------------------------------------------- # see corresponding footnote 看相应注解 (如:#6意为看注解6)

-Throw Conventions 摔技用语- -------------------------------------------------------------------------------------------------------------
GS Giant Swing 巨人回旋 kings,alex_roger f,hcf+1 ---------------------------------------------------------------------------------------------------------
WM Waning Moon 残月 ogres,wang d/f,d/f+2+4 ---------------------------------------------------------------------------------------------------------
COM Chain of Misery 痛苦锁链 bryan fc,d/f,d,d/f+1+2 ---------------------------------------------------------------------------------------------------------
MA Mad Axe 狂斧 julia qcb,f+2 ---------------------------------------------------------------------------------------------------------
TS Tomb Stone 墓碑 kings,alex_roger d/b,f+2 -------------------------------------------------------------------
jacks d/b,f+1+2 ---------------------------------------------------------------------------------------------------------
pc position change 换位 T4所有人物 1+3


-Strategy Conventions 战略用语- -------------------------------------------------------------------------------------------------------------
step 步法 人物特有的移动方式 -----------------------------------------------------------------------------------------------------------
poke 牵制 相对安全的试探性攻击 -----------------------------------------------------------------------------------------------------------
setup 设计 指某种圈套,引诱对手进入某种状态的打法 -----------------------------------------------------------------------------------------------------------
mixup 混合 用不同段位的攻击迫使对手选择 -----------------------------------------------------------------------------------------------------------
pre-canned string 固有套路 游戏本身带的套路,招式之间没有收招时间,或收招时间减短,(如:所有十连技,和 bryan 1212 julia 111等 -----------------------------------------------------------------------------------------------------------
custom string  自设套路 玩家自己设计的套路,没有特别标准的套路,(如:bob f+4, 2, f+3, b+4....) -----------------------------------------------------------------------------------------------------------
counter hit (ch) 反击命中 在对方已发动攻击而其判定尚未产生时命中对手 -----------------------------------------------------------------------------------------------------------
minor ch (mc) 确定反击 防住对方的攻击后在其硬直时间内施加无法逃避的反击 -----------------------------------------------------------------------------------------------------------
dodge & retaliate 回避反击 回避对方的攻击后在其硬直时间内施加无法逃避的反击 (whiff punish) -----------------------------------------------------------------------------------------------------------
combo 连续技 第一招中了,后面就都无法逃脱的一套招式 -----------------------------------------------------------------------------------------------------------
natural combo 固有连技 由一套固有套路或其中的一部分所形成的连续技 -----------------------------------------------------------------------------------------------------------
juggle 浮空连技 用特定攻击将对方浮起后的追击 -----------------------------------------------------------------------------------------------------------
launcher 浮起技 可用浮空连技追打的技巧 -----------------------------------------------------------------------------------------------------------
mini juggle 小型浮空 当对方未经浮起而处于浮空或特定的晕厥状态时直接使用浮空连技 (如:以点拳击中跳跃的对手而发动的浮空连技即为小型浮空) -----------------------------------------------------------------------------------------------------------
tech roll catch 受身圈套 只有对手受身才成立的攻击,(如:bruce d/f+2, b43, ff, b,f+4(tech roll catch) (tech-catch) t.o. u/f+4, d/f+2, d+1, ff, d/f+1+2(tech roll catch)...) -----------------------------------------------------------------------------------------------------------
okizeme (oki) 倒地追加 对倒地的对手进行追打


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玩游戏可以在很大程度上让大家放松放松,但是我建议大家不要把过多的时间投入到工作当中,因为这样的话大家很有可能上瘾,这样不利于大家的工作或者是学习。

……

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